August 23, 2017, 04:59:09 AM

Author Topic: Titanfall 2  (Read 854 times)

Offline Regs

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Titanfall 2
« on: June 13, 2016, 02:30:52 PM »
Smart.

http://www.pcgamer.com/titanfall-2-hands-on-grappling-hooks-laser-mechs-and-a-better-sequel/

Quote
The season pass, meanwhile, only made it harder to find a game on PC.

Lessons have been learned, here: according to lead programmer Jon Shiring, there won’t be paid-for maps in this one, just free ones, which is wise and generous. In addition, Respawn has also hired Todd Alderman, the brains behind Call of Duty 4’s genre-defining progression systems, to help fashion an as-yet unrevealed reason to keep people playing and give Titanfall a long lifespan. I felt like I used up the spectacle a little too fast in the first game—hopefully this is the key to keeping it installed a little longer.

Offline IITenaciousG

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Re: Titanfall 2
« Reply #1 on: June 17, 2016, 09:15:21 PM »
Nice!  I hope it is a good one.  I wish it wasn't coming out directly after BF1 though. 

Clearly, WASD is not for n00bs.